// Created by Crowbar 0.71
====== File Size ======
	10,639
====== File Seek Log ======
	0 - 83 MDL File Header 00 (Actual version: 53; override version: 53); MDL File Header 00 (Actual version: 53; override version: 53)
	84 - 699 MDL File Header 01; MDL File Header 01
	700 - 795 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 2E 2E 5C 2E 2E ... ]
	796 - 1,039 theMdlFileData.theBones 1
	1,040 - 1,051 theMdlFileData.theHitboxSets 1
	1,052 - 1,055 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	1,056 - 1,147 [ERROR] [End offset is incorrect] theMdlFileData.theAnimationDescs 1
	1,057 - 1,060 anAnimationDesc.anAnimation [@ref] (unused empty data structure at the end of the list)
	1,061 - 1,063 anAnimationDesc.anAnimation [@ref] alignment [ 06 00 00 ]
	1,064 - 1,183 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	1,184 - 1,415 theMdlFileData.theSequenceDescs 1
	1,416 - 1,419 [ref] aSeqDesc.theBoneWeights 1
	1,420 - 1,421 [ref] aSeqDesc.theAnimDescIndexes 1
	1,422 - 1,423 [ref] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	1,424 - 1,439 theMdlFileData.theBodyParts 1
	1,440 - 1,587 aBodyPart.theModels 1
	1,588 - 1,703 aModel.theMeshes 1
	1,704 - 1,711 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 00 00 00 ]
	1,712 - 1,755 theMdlFileData.theTextures 1
	1,756 - 1,759 theMdlFileData.theTexturePaths 1
	1,760 - 1,761 theMdlFileData.theSkinFamilies 1
	1,762 - 1,763 theMdlFileData.theSkinFamilies alignment [ 00 00 ]
	1,764 - 1,834 theMdlFileData.theKeyValuesText = mdlkeyvalue
{
prop_data {
"allowstatic" "1" "base" "Metal.Small"  }
}

	1,835 - 1,835 theMdlFileData.theKeyValuesText alignment [ 00 ]
	1,836 - 2,723 [ERROR] Unread bytes (non-zero) [ 02 00 00 00 AA CE E5 BE EC 5F 95 BE EC 5F 95 BE 19 79 EB 3E EC ... ]
	2,724 - 2,724 aSeqDesc.theActivityName = ""
	2,725 - 2,766 theNameCopy = "Weapons/shellejects/shelleject_pistol.mdl"
	2,767 - 2,784 theSurfacePropName = "shellcasing_small"
	2,785 - 2,796 aBone.theName = "static_prop"
	2,797 - 2,804 aHitboxSet.theName = "default"
	2,805 - 2,809 anAnimationDesc.theName = @ref
	2,810 - 2,813 aSeqDesc.theName = "ref"
	2,814 - 2,818 aBodyPart.theName = "body"
	2,819 - 2,863 aTexture.thePathFileName = "models\weapons\shellejects\shelleject_pistol"
	2,864 - 10,638 [ERROR] Unread bytes (non-zero) [ 10 00 00 00 00 00 00 00 01 00 00 00 92 6C C4 42 B8 04 00 00 56 ... ]
	10,639 - 10,639 END OF FILE + 1 (File size)
========================
